The Disruptor is a boss using an elder guardian model encountered in the Living Palace structure in the Omnidrome dimension's biome 1. The structure is found on very high levels, and its boss arena is located in the back. It is immune to wither effects and capable of flight. It benefits from a unique movement system that allows it to fly around the player in sporadic patterns. This tough battle was created through the efforts of both Bracken and team developer member Sulfenir.
It is recommended to have powerful gear before fighting The Disruptor, as the boss can sometimes even one shot full netherite with attacks such as the slam attack. Extreme caution is advised if undergeared.
Attacks[]
When you first approach The Disruptor it will give off an explosion. Then it will proceed to cycle through several different attacks such as:
- Slamming into the ground near player from above.
- Firing off a series of green lazers in rapid succession.
- Summoning strong endermites to distract the player.
- And dropping explosive ender eye bombs that create green explosions overhead.
Post-Battle and Loot[]
After defeating The Disruptor, you will be rewarded with:
- An unrecognizable item name, codename Void Bomb. It is a horizontal area of effect item that gives blinding, sickness, wither, invisibility, and many other debuffs for a brief period of time. The effects are constantly applied as long as you are in its area of effect. It is recommended to use this item and then run away as it can affect the main user as well.
- The Great Nullifier magic book, ironically a decent counter to the void bomb. Check the Magic Books page to see what it does. (Can be finicky functionality-wise in multiplayer)
- A nerfed version of the Overpowered Admin weapon, Null. In the offhand it gives 11+ attack speed and 11+ luck, nearly giving a sword pre-combat rework status. It can also function as a powerful fishing rod. Its item description is binary code, and can be translated.
- Observant players can locate four end portals complete with all end portal frames at the top of the arena inside of the chandelier. These can serve as actual end portals, and can be another way to enter The End without having to find a stronghold. Note that you will still need the necessary ender eyes to insert in said portal frames
Lore[]
The Disruptor serves as the main sentinel assigned to each Living Palace. It's primary function was to seek out and destroy any traces of End corruption. Over time however, they became corrupted by the very forces they sought to destroy. Originally known as Firewalls, the Disruptors piloting the Living Palaces are a thorn in the side of the Ascended Council.
The Living Palace[]
The Living Palace is the result of fusion of Omnitech applied to massive creatures pulled from the depths of the Void dimension. It was in places like these where Glitchtech was conceived, as the Council harnessed End energies from multiple End portals. Living palaces served a multitude of purposes from transporting goods, acting as mobile laboratories, and even housing members of the Council (from which the Palace derives it's namesake).
Yet, with any recorded instance of tampering with the End's power, it was only a matter of time before things fell apart. As The Council approved more and more testing, the beasts began to suffer. With the additional stresses produced by Disruptor rebellions and decades of End corruption, most Living Palaces you will encounter are now either dead or barely alive.